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DMSetDisplayMode |
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Header: | Displays.h | Carbon status: | Supported | |
Sets the display mode and pixel depth for a video device.
OSErr DMSetDisplayMode ( GDHandle theDevice, UInt32 mode, UInt32 *depthMode, UInt32 reserved, Handle displayState );
A handle to the GDevice structure for the video device whose display mode and pixel depth you wish to set.
The number used by a video device to identify its display mode. If you supply the value 0 in this parameter, DMSetDisplayMode uses the current display mode. To specify another display mode, use the function DMNewDisplayModeList.
A pointer to the desired pixel depth for the video device specified by theDevice. If you pass a pointer to 0, DMSetDisplayMode attempts to keep the current depth. If you pass a pointer to 1, 2, 4, 8, 16, or 32, DMSetDisplayMode attempts to set the device to use your specified pixel depth. If you supply a pointer to a value of 128 or greater, then DMSetDisplayMode sets the depth to the depth mode represented by the Video Depth Mode values. See
On return, this parameter contains a pointer to the new pixel depth. This value represents the depth mode closest to the one you requested when calling DMSetDisplayMode.
Reserved for future expansion. Pass NULL in this parameter.
If your application called DMBeginConfigureDisplays, you must pass the displayState handle obtained. Otherwise pass NULL in this parameter.
A result code.
Because this function may move or purge memory blocks or access handles, you cannot call it at interrupt time.
Supported in Carbon. Available in Carbon 1.0.2 and later when running Mac OS 8.1 or later.
© 2000 Apple Computer, Inc. (Last Updated 6/30/2000)